In this lesson, we will show how to use the UDP APP to send messages to the NodeMCU and then display those messages on the 1602 I2C LCD display.
An LCD display that can display a max of 16×2 charactors. with the help of the I2C bus convertor and related libraried, you can easily use this module with just 2 wires.
You can find the usage here:https://osoyoo.com/2014/12/07/16×2-i2c-liquidcrystal-displaylcd/
The Backlight can be controlled by the firmware or the on-board jumper:
Firmware:
lcd.backlight();// light on the backlight; lcd.noBacklight();//light off the backligth;
Hardware:
There is a jumper on the board, if you take away this jumper , the backlight will aways be off, and you can also control the LCD contrast by adjust the on-board potentiometer.
Hardware:
Software:
NodeMCU | I2C 1602 LCD |
---|---|
Vin | VCC |
GND | GND |
D1 | SCL |
D2 | SDA |
Connect the NodeMCU to computer via USB cable,open this sketch by using Arduino IDE(Version1.6.4+):
Edit the code to fit your own WiFi settings as following operations:
1)Hotspot Configration:
#define STASSID “***” // replace *** with your wifi SSID
#define STAPSK “***” // replace *** with your wifi password
Find above code line,put your own ssid and password on there.
2)UDP local port Settings
// Define the local port to listen on
unsigned int localPort = 8888;
We use the “8888” local port here, you can change it to your own local port.
// LCD I2C address settings LiquidCrystal_I2C lcd(0x27, 16, 2);
*0x27 means the address of this 1602 I2C LCD display,different LCD may have different address,if the LCD do not work,please connect your 1602 I2C LCD dispaly to your NodeMCU,then upload below code to your NodeMCU, you will get the I2C address from the Serial Monitor.You can check following link to get more usages about 1602 I2C LCD dispaly : https://osoyoo.com/2014/12/07/16×2-i2c-liquidcrystal-displaylcd/.
Boad & COM Port Settings
After do that,choose the coresponding board type and port type as below,then upload the sketch to the NodeMCU.
About how to config the UDP APP,check this link.
Click the setting icon button, you can see the UDP configration page.
UDP response text display enable button – Enable text play
UDP Incoming Port – Use this port to listen for and accept connections from remote UDP devices, keep the default setting : “8888”
IP address – Change it to your NodeMCU IP address, you can get the IP address from the Arduino IDE Serial Monitor after the code upload down.
Port – Keep the default setting: “8888”.
Keep other settings as default, then click the “Save” button to save your changes.
Upload the code to Arduino board, then open Arduino Serial monitor in the upper right corner.
Now please set your Baud Rate to 115200
you will see NodeMCU IP address as following:
Above result shows your NodeMCU IP address (in my case, 192.168.0.19) , NodeMCU is now waiting for UDP message at port 8888.
Onece the upload done,if wifi hotspot name and password setting is ok and UDP APP is connected, open the Serial Monitor, when you tap any button on the APP, you can see a corresponding value:
At the same time, you can see the LCD display as below:
This means that if you click on any key on the app, the remote LCD will display the character represented by each key.
Want to send more? You need to change the string of the corresponding key in the settings page of the app.
Here we take the “F1” button as an example, it stands for “F” by default, in the first step, we replace the “F” with the string we want to transmit, I filled in “Close the door! “. The second step is to click the “Save” button at the bottom right corner of the APP settings page to save our changes.
After we finish this, we return to the APP operation page and click the “F1” button again we can see “Close the door!” successfully displayed on the LCD screen.
Here are some common backlight-related issues and solutions when using an I2C 1602 LCD:
Question A: Why could OSOYOO IoT APP send message to NodeMCU without even knowing the IP address of the NodeMCU board?
Answer: OSOYOO IoT APP default destination IP is 192.168.1.255 which is a broadcasting IP address. Broadcasting means the APP will send UDP message to all device in the same Wifi Network.
So even we does not set destination IP address to NodeMCU IP, the NodeMCU can still get the message.
Question B: Can I change default sending destination IP address and Port Number of OSOYOO IoT APP?
Yes, you can! Osoyoo IoT APP default IP is 192.168.1.255 and default port is 8888. If you need to change the setting,
For example, if our NodeMCU IP address is 192.168.0.8, here is the guide to make the change to 192.168.0.8:
1)Open APP, click Setting button in upper right corner
2)Use 192.168.0.8 to replace default IP 192.168.1.255
3)keep default port number 8888 without changing
4)turn on the switch of UDP Response Text Display
5)Click Save button to save the changes you just made
6)Click Back Arrow to go back APP front UI
Question A: I touched my APP F1 key, but no message shows up in my NodeMCU serial monitor, why?
Sometimes, broadcasting IP Address is not necessarily 192.168.1.255, for example, if your NodeMCU IP address is 192.168.0.8, the wifi network broadcasting IP is 192.168.0.255.
So we suggest you replace 192.168.1.255 with 192.168.0.255 to match your network mask of NodeMCU. Of course you can directly set the NodeMCU IP as destination in APP.
If you have any question about OSOYOO NodeMCU products, feel free to contact us or leave comments here.
In next lesson, we will connect a sensor to NodeMCU and send sensor data to another Moquitto client software.
We need to note that ESP8266 is a 2.4G WiFi device, please access to 2.4G network, if you access to a 5G router network, there will be a prompt that the network connection is not successful.
SKU: DKRK100700
DownLoad Url osoyoo.com